Oxford International Primary Computing: Student Book 4 - By Alison Page

Publisher : OXFORD UNIVERSITY PRESS
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    Specification of Item
    ISBN 9781382047357
    PUBLISHER OXFORD UNIVERSITY PRESS
    Additional Information
    Description

    A complete six-year primary computing course that takes a real-life, project-based approach to teaching young learners the vital computing skills they will need for the digital world. Each unit builds towards the creation of a final project, with topics ranging from designing your own robot to programming simple games and creating web pages.

    Features
    • A project based approach to primary computing using real life examples
    • Assists students with important everyday computing skills, such as how to use the internet safely, responsible social media usage, and how to assess trustworthy and credible sources
    • Focusses on key computing skills, such as working with text and data, image editing, logic and programming
    • All project materials are available for download as editable files for teachers to adapt to their own needs
    • Projects include: inventing a robot, how to create a webpage, using algorithms to make programs, how to program a computer game, dealing with data
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    Specification of the item

    ISBN

    9781382047357

    PUBLISHER

    OXFORD UNIVERSITY PRESS

    Description

    A complete six-year primary computing course that takes a real-life, project-based approach to teaching young learners the vital computing skills they will need for the digital world. Each unit builds towards the creation of a final project, with topics ranging from designing your own robot to programming simple games and creating web pages.

    Features
    • A project based approach to primary computing using real life examples
    • Assists students with important everyday computing skills, such as how to use the internet safely, responsible social media usage, and how to assess trustworthy and credible sources
    • Focusses on key computing skills, such as working with text and data, image editing, logic and programming
    • All project materials are available for download as editable files for teachers to adapt to their own needs
    • Projects include: inventing a robot, how to create a webpage, using algorithms to make programs, how to program a computer game, dealing with data

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