Cambridge Lower Secondary Computing 9 Student's Book By Tristan Kirkpatrick

Publisher : HACHETTE LEARNING
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    Specification of Item
    ISBN 9781398369825
    PUBLISHER HACHETTE LEARNING
    Additional Information

    Description

    We are working with Cambridge International to gain endorsement for this forthcoming series.
    Deliver an exciting computing course for ages 11-14, building on students' existing computing skills and experience whilst demonstrating new concepts, with practice opportunities to ensure progression.
    - Recap and activate students' prior knowledge with 'Do you remember?' panels and introduce more advanced skills with 'Challenge yourself!' tasks.
    - Allow students to demonstrate their knowledge creatively with engaging end of unit projects that apply skills and concepts in a range of different contexts.
    - Develop computational thinking with an emphasis on broadening understanding throughout the activities.
    - Provide clear guidance on e-safety with a strong focus throughout.

    Contents
    Introduction
    1 Presenting choices: combining constructs
    2 Design your own network: shape and size
    3 Coding and testing: game development for the Micro:bit
    4 Drilling down: How the processor processes
    5 Big data modelling and analysis: databases and spreadsheets
    6 An array of skills: expert storytelling
    Glossary
    Index

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    Specification of the item

    ISBN

    9781398369825

    PUBLISHER

    HACHETTE LEARNING

    Description

    We are working with Cambridge International to gain endorsement for this forthcoming series.
    Deliver an exciting computing course for ages 11-14, building on students' existing computing skills and experience whilst demonstrating new concepts, with practice opportunities to ensure progression.
    - Recap and activate students' prior knowledge with 'Do you remember?' panels and introduce more advanced skills with 'Challenge yourself!' tasks.
    - Allow students to demonstrate their knowledge creatively with engaging end of unit projects that apply skills and concepts in a range of different contexts.
    - Develop computational thinking with an emphasis on broadening understanding throughout the activities.
    - Provide clear guidance on e-safety with a strong focus throughout.

    Contents
    Introduction
    1 Presenting choices: combining constructs
    2 Design your own network: shape and size
    3 Coding and testing: game development for the Micro:bit
    4 Drilling down: How the processor processes
    5 Big data modelling and analysis: databases and spreadsheets
    6 An array of skills: expert storytelling
    Glossary
    Index

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